/*
 * targetclass.java
 *
 * Created on November 6, 2001, 8:57 PM
 */

import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.event.*;

/**
 *
 * @author  Administrator
 * @version 
 */
public class targetclass {

    // so one field unit can be changed.  so if the target can move 2 meters in one second
    // then the returned value would be 2.  The width and height of the field is in meters
    // essentially.

    
    /** Creates new trackerclass */
    //  This allows for a panel to be added to control the settings of this routine
    //  real time.
    public targetclass(JPanel root) {
        root.setBorder(BorderFactory.createTitledBorder("Target Properties"));
    }
    
    //  This is the routine that is called to get the information for the next period.  It also tells
    //  the routine if the camera can see the target.  All the variable are taken
    //  care oif in here.  Like latency, slipage and camera accuracy.  INcluding the
    //  turning time of the wheels and how far they have to go, accerlation and the like.
    public movementdata setNextPeriod() {
        movementdata data = new movementdata();
        data.setForwardMovement(.25);
        return data;
    }

    // passes the central point of the tracker, it also passes the aspect ratio
    //  which is the distance in meters of one pixel.  It also passes the graphics
    //  class to it.  Since one field unit is one meter the picture can be drawn to scale :-)
    //
    //  A normal field is 600 by 600.  So if a side is one meter long at a factor of 1
    //  the length is one pixal.  If the factor is .25 or a zoom of 4x.  the side would be 4 pixals.

    public void drawtarget(int targetposx, int targetposy, double factorx, double factory, Graphics g)
    {
        g.fillOval(targetposx-3, targetposy-3, 7, 7);
    }
    
    // All movement and turning considerations are done in this routine.
    // the value returned is the direction of the tires, with the forward
    // value the number of units forward, and leftorright the number of units
    // left (-) or right (+).
}


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